Equipment
Equipment
Space Suit- Life Cycle The space suit determines the time that the character can mine godmine. Each character has its own life cycle, which is reduced by one day every 24 hours. When the life cycle reaches 0, the mining ability will be lost. Playing can decompose the astronauts who have lost their mining ability into space shards. Space shards can increase the backpack capacity of other astronauts, and can also be traded in the market. Space Pack - Mining Capacity The space backpack determines the capacity of the astronauts to mine. There are gold mines, crystals, masonry, chips, and keys. They are updated every 24 hours. When the Minerals capacity is full, mining cannot continue Space Shoes - Oxygen Depletion Space shoes determine the oxygen energy consumed by astronauts when mining. Oxygen consumption will occur during the mining process. If the player dies during the mining process, oxygen consumption will increase. When the player's oxygen consumption reaches 0, the mining ability will be lost. The player Use Gold Ore to restore Oxygen energyγ
Space Helmet - Energy Capsule
The space helmet determines the time when astronauts exchange tokens. When the energy capsule reaches 100%, the player can exchange tokens once. The energy capsule needs to be increased by mining chips in the game. After the exchange, the energy capsule returns to its initial state
Game item
Space Jetpack: You can fly in the air within a valid time without encountering obstacles and trains.
Space magnet: In a period of time, you can collect all the gold mines in the game
Double Mineral: Within the effective time, every time you collect an ore, you can get double Mineral
Sneakers: Sneakers can jump higher and farther within the effective time, and you need to pay attention to the obstacles above your head.
Acceleration Belt: Gain acceleration after stepping on it Speed ββBump: Step on it to gain speed reduction
Banana peel: stepping on by the player behind can make the opponent stay for a short time
Magnet: Produces a magnetic effect on the player before you
Shield: protect yourself, can resist an attack
Purification: Immediately clears all negative effects
Missile: Attack the player in front of you
Puppy: Interfere with the first player, causing a timeout
Devil: The operations of all players except yourself are reversed
Paint: Throw paint to block screens other than yourself
Glue: Generate slime on the front track, which will trap you
Turtle: Interfering with the first player, causing a slowdown for a certain period of time
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